Paste your résumé. See what a post supervisor's first read catches.
A line-by-line check for sound résumés, free and right here. Every finding quotes the line it's about: gear lists, credits with no role or year, vague claims, and layouts an applicant-tracking system can't read.
Before and after
Illustrative rewrites of typical sound-résumé lines, written by us — not client work.
A gear list, turned into work
Before- Pro Tools, iZotope RX, Wwise, FMOD, Sound Devices MixPre-6, Sennheiser MKH 416
After- Cut and cleaned dialogue in Pro Tools and iZotope RX for 8 episodes of a factual series, delivered to broadcast spec (−23 LUFS).
- Built 140 interactive footstep and foley events in Wwise for a third-person indie game.
Tools: Pro Tools · iZotope RX · Wwise · FMOD · Sound Devices MixPre-6
A credit with no role, no year
BeforeCredits
The Long Field
Night Shift (2021)
Ember Run (video game)
AfterCredits
The Long Field — Dialogue Editor — Northgate Films — 2023
Night Shift — Foley Artist — short film — 2021
Ember Run — Sound Designer — Kiln Games (PC) — 2022
A summary that says nothing
BeforeI am a passionate audio guru who lives and breathes sound. I bring a unique sonic vision to every project.
AfterSound designer and dialogue editor, 5 years in indie film and games. Cuts clean, conformed dialogue and builds foley libraries; comfortable on a dub stage and in Wwise.
A columns layout an ATS can't read
BeforeALEX MORENO | SOUND DESIGN | MIXING | FOLEY
Freelance Sound Designer 2019 - Present
★ Worked on sound for various indie films
AfterAlex Moreno
Sound Designer · Dialogue Editor
[email protected] · Bristol, UK · open to remote
Experience
Freelance Sound Designer, Jan 2019 – Present
- Designed and mixed sound for 6 short films and 2 indie games.
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